After finishing my studies at the Secondary Art School in Moscow I entered the Art Faculty of the Pedagogical University.
I graduated from the Pedagogical University in Moscow and received my Art Teacher High Degree.
Following my graduation I was privileged in developing young minds to develop their cognitive, social, language and motor skills. In turn they taught me to play computer games:)
In 1993 I illustrated the book "Mummy-Troll" by T. Yansson .
I have never stopped painting, my favorite medium being watercolors.
I had passed through the Art Committee and in 1996 I became the member of the International Art Union.
I participated in a lot of exhibitions in Moscow and provided my works for exhibitions in other countries including Spain, USA, Great Britain, Russia, Germany, France and Egypt. My watercolors are in private collections in these countries and many more.
In 1995 I was awarded the title of Laureate of the Art Exhibition organized by Italian company Maimery and Moscow goverment for the oil painting "The Rain".
I like to study, to play computer games and to create something new.
In 1995 I had entered AUTODESK MULTIMEDIA TRAINING CENTRE in Moscow
and completed a course in 3d modeling, simulation and animation with Autodesk 3D, 2D paint graphics and animation. The programs we used included
Autodesk Animator and Autodesk Animator Pro.
While still in Russia, I worked on different game projects including: Archipelago, Sea Dogs and OverDrive, for the companies : AKELLA ,
While working on these projects I completed courses in Maya and was certified by Alias/ Wavefront.
In July 2000 I was invited by Auran to become a part of Auran's team in the project "Excalibur", so I arrived Australia.
I was in role of 3dArtist in two Auran's projects - "Excalibur" and "Trainz".
From 2003 until April of 2010 I was employed with Krome Studios as Senior Artist. My role was to design concept art for next generation console games, create logos, UI , model environment , props and characters.
While at Krome, I have been credited for the following titles:
* Game Room
* Star Wars The Clone Wars : Republic Heroes 2009
* Star Wars The Clone Wars : Lightsaber Duels 2008
* The legend of Spyro: The Eternal Night 2007
* Viva Pinata : Party Animals
* The Legend of Spyro : A New Beggining
* King Arthur 2004
My professional experience has given me an in-depth knowledge of the different sides of Graphic Design.
Aug 2003 -21April 2010 Krome Studios , Artist , Modeler, Senior Concept/Texture Artist
Jan.2003 - Aug 2003 Company “ Vision Gaming”, computer graphic artist (full time)
2002 Company “Fuzzyeyes” , project “Ozfighter” ( by contract)
2000 – March 2002 Company “AURAN”; project “Excalibur ” & “Trainz” (full time)
3D-modeler, designer, texturing artist, characters designer, 3D Artist, animator
Feb. - Apr. 2000 Company “FF STUDIO” - 3D move (by honorarium)
1999 - 2000 Develop. company “NMG”; project “Hired Team” (by contract)
3D Artist, texturing artist, characters designer
1998 - 1999 Company “SKIF” - “BUKA”; project “overdrive” (by contract)
3D-modeler, designer, texturing artist
1996 - 1999 Company “AKELLA”; project “Sea Dogs” & “Archipelago” (full time)
3D-modeler, designer, texturing artist, animator
2005 December - Art Exhibition “From
Wynnum Art gallery
2002 November - Art Exhibition “Landscape of
2002 , 25 of May - Bronze Award , Art Competition “Living in
watercolour “The South Bank”)
2002 – Red Hill Gallery ( water colours)
1994 - The laureate of International Exhibition organized by firm
1994 - Exhibition in
1993 - publications of pictures for illustrated book “Mummy - Troll” T.